Node
This class is part of our Collection Type API, but it is supposed to be reworked soon.
/**
* A node of the view tree.
*
* @param <N> the type of node
*/
class Node {
/**
* Used-defined properties generated for this node. Properties can be anything and thus don't
* follow a particular schema.
*/
properties: Map<string, any> = new Map<string, string>();
/**
* The name of the node. Used as a fallback for the visualization if no more specific visualization is available.
*/
name: string;
/**
* A map of visualizations generated for this node. The key is the visualization type (e.g.
* <code>html</code>), the value is the string representation of the visualization.
*/
visualization: Map<string, string> = new Map<string, string>();
/**
* The id of the element this node refers to.
*/
elementId: string | null;
/**
* The child nodes of this node.
*/
children: Node[] = [];
/**
* Whether the node shall be initially expanded when opening the view.
*/
initiallyExpanded: boolean;
/**
* Whether the node can be deleted
*/
deletable: boolean;
onDropExecutable: string | null;
onDragoverExecutable: string | null;
sortCheckExecutable: string | null;
sortActionExecutable : string | null;
lazy: boolean;
public getProperties(): Map<string, any> {
return this.properties;
}
public setProperties(properties: Map<string, any>): void {
if (properties) {
this.properties = properties;
}
}
public getVisualization(): Map<string, string> {
return this.visualization;
}
public setVisualization(visualization: any): void {
this.visualization = visualization;
}
public withProperty(name: string, value: any): Node {
this.getProperties().set(name, value);
return this;
}
public withVisualization(type: string, representation: string): Node {
this.getVisualization().set(type, representation);
return this;
}
public getName(): string {
return this.name;
}
public setName(name: string): void {
this.name = name;
}
public getElementId(): string | null {
return this.elementId;
}
public setElementId(elementId: string): void {
this.elementId = elementId;
}
public getChildren(): Node[] {
return this.children;
}
public setChildren(children: Node[]): void {
if (children) {
this.children = children;
}
}
public createChild(name: string): Node {
const child = this.children.find(m => m.getName() === name);
if (child) {
return child;
} else {
const n = new Node();
n.setName(name);
this.children.push(n);
return n;
}
}
public findChild(name: string): Node | undefined{
return this.children.find(m => m.getName() === name);
}
public createPath(nodePath?: string[]): Node {
let n: Node;
n = this;
if(!nodePath){
return n;
}
for (const p of nodePath) {
n = n.createChild(p);
}
return n;
}
public createNode(name: string): Node {
return this.createPath([name]);
}
public findNode(nodePath?: string[]): Node | null {
let n: Node;
n = this;
if(!nodePath){
return n;
}
for (const p of nodePath) {
const foundNode = n.findChild(p);
if (!foundNode) {
return null;
}
n = foundNode;
}
return n;
}
public withElement(e: CollectionElement): Node {
this.setElementId(e.id);
return this;
}
public createElementNode(e: CollectionElement): Node {
if(e.specification.type == "collectionReference"){
const n = this.createPath([e.id]);
n.lazy = true;
n.createChild(e.id).withElement(e);
return n;
} else {
return this.createChild(e.id).withElement(e);
}
}
public collapseInitially(): Node {
this.setInitiallyExpanded(false);
return this;
}
public expandInitially(): Node {
this.setInitiallyExpanded(true);
return this;
}
public isInitiallyExpanded(): boolean {
return this.initiallyExpanded;
}
public setInitiallyExpanded(initiallyExpanded: boolean): void {
this.initiallyExpanded = initiallyExpanded;
}
public sortable(executable?: string): Node {
this.sortCheckExecutable = executable ? executable: "return defaultSortCheck()";
return this;
}
public onSortDrop(executable: string): Node {
this.sortActionExecutable = executable;
return this;
}
public isDeletable(): boolean {
return this.deletable;
}
public setDeletable(value: boolean) {
this.deletable = value;
}
public notDeletable(): Node {
this.setDeletable(false)
return this;
}
public getOnDragoverExecutable(): string | null {
return this.onDragoverExecutable;
}
public getOnDropExecutable(): string | null {
return this.onDropExecutable;
}
/**
* The function (defined in parameter 'executable') will be executed when the native Dragover Event is fired.
* The given executable will be called with the parameter 'event', which is a reference to the JavaScript native DragEvent.
*
* @param executable A native JavaScript function.
* @return This node instance.
*/
public onDragover(executable: string): Node {
this.onDragoverExecutable = executable;
return this;
}
/**
* The function (defined in parameter 'executable') will be executed when the native Drop Event is fired.
* Whether or not content may be dropped on this Node can be controlled with the 'onDragover' function.
* The given executable will be called with the parameter 'event', which is a reference to the JavaScript native DragEvent.
*
* @param executable A native JavaScript function.
* @return This node instance.
*/
public onDrop(executable: string): Node {
this.onDropExecutable = executable;
return this;
}
}